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Book of Travels
UX/UI DESIGNER, SYSTEM DESIGNER
TMORPG
Might and Delight AB
My work in BoT included making mockups for UI and gameplay as well as documentation for both while putting a lot of focus on creating our own accessibilty guidelines to leviate future workflows.
Alongside these duties, much of my focus was on game design - outlining new features from an accessibility, usability and player-centric standpoint. As well as system design where I reworked old systems and features in order to breath new life into the game.
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